# REALISTIC NEEDS

**The script uses the escrow system**

<img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">0 ms when inactive\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Compatible with ox\_inventory and qb-inventory\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Drunk system\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Customizable menu\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Movement interaction in drink driving\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Breathalyzer\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Pouring drinks into glasses\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Automatic consumption\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Placing all items on the ground (it is possible not to store items placed on the ground in the database)\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Serving items to players around you\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Is possible to add a second prop for example to hold a fork.\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Custom animation when pouring drinks\ <img src="https://forum.cfx.re/images/emoji/twitter/small_blue_diamond.png?v=12" alt=":small_blue_diamond:" data-size="line">Auto take ( for ox\_inventory if you have an item in your inventory that is set to auto takeover, then this item is automatically used)

UPDATE v 3.5 :beers: :hamburger:&#x20;

[**Update Preview**](https://streamable.com/6fzsnz)

```
🔹The script is now Compatible for ESX/QB/QBX at the same time, it detects which framework you are using.
🔹Fixed problem  Warning: [natives] TRIGGER_CLIENT_EVENT_INTERNAL: client 1 ...
🔹Added Options menu for better clarity.
🔹In the options menu is the Hide draw menu option.
🔹Modified placing items on the ground.
🔹Modified system for pouring drinks into glasses.
🔹Added Floating Menu to items on the ground.
🔹The whole drunk system has been modified.
🔹Added export GetAlcoholValue to get the alcohol value.
🔹Added change of movement according to alcohol level Three phases are set in the base.
🔹Now you can use the breathalyzer on yourself.
🔹Better compatibility between qs-inventory

```

### Server artifacts

Make sure your server artifacts version is above the **5181**.


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